Giving objects a story.
Look inside the luggage, then scroll through the conveyor’s transformation. Poflow connected Blender animation, fictional contents and browser interaction into one reversible journey.
- Client: İGA ART
- Year: 2026
- Focus: İGA ART, Interactive web, Digital art
What do we leave behind?
Beyazıt Öztürk’s Şeyler exhibition reimagined objects left behind at Istanbul Airport. The conveyor sculpture, Şey, breaks the familiar circular route of luggage and gives that movement a new direction.
We translated that idea into a browser journey: a running belt, belongings with imagined stories, and a transformation the visitor can move through at their own pace. The documentary introduces the artist’s process; the production studies below explain our digital work.
Open a bag. Break the loop.
The contents are narrative clues. Their fictional stories invite interpretation while the interaction remains tied to the moving sculpture.
Meet the loop
Luggage travels around a conveyor, moving without arriving.
Look inside
Touch a bag to discover an imagined personal story.
Change direction
Move the belt through its transformation, forwards or backwards.
Return to the work
The story closes with the artist and exhibition context.
One sculpture. Two ways to explore.
Scroll
The visitor sets the animation progress in either direction.
Transform
Belt, luggage and camera follow one choreography.
Inspect
Choose a bag and reveal its fictional contents.
Resume
Return to the same view and continue the journey.
From a loop to a new direction.
Inspect the model, then open the actual Blender animation clips and move through the transformation.
Choreograph the transformation
Separate belt and transformation clips follow the visitor’s scroll in either direction.
Preserve detail with lighter geometry
Rebuilt UVs and baked materials retain luggage detail while reducing the three source assets.
Give each bag a story
Lightweight fictional X-ray contents sit inside the 3D shell without replacing the sculpture.
A choreography built in Blender.
The loop, the transition and the final form, shown in the original production references.
01 / The loop
02 / The transformation
03 / A new direction
175.3 MB → 3.0 MB
Three source suitcases became three prepared browser assets with approximately 6,000 triangles each. We rebuilt the UV layout and baked colour, normal and material detail onto lighter geometry.
These figures describe the three luggage assets. The full animated scene is larger; its compact texture variant is about 25 MB and loads only when you open the animation study.
Four bags. Four imagined lives.
AI-generated fictional contents sit inside the 3D shells as lightweight transparent X-ray illustrations.
A first journey
AI-generated · fictional contents
An unfinished painting
AI-generated · fictional contents
Towards a new stage
AI-generated · fictional contents
Off the beaten path
AI-generated · fictional contents
From artistic meaning to a working experience.
Creative direction, 3D production and web development by Poflow Studio. Physical artwork by its credited artist.
Creative direction & UX/UI
Narrative structure, interaction design, framing and interface.
3D preparation & animation
Conveyor animation, luggage optimisation, materials and fictional X-ray contents.
Web development
React, TypeScript and Three.js, with mobile layouts, loading states and interaction checks.
Credits
Physical artwork
Beyazıt Öztürk
Client / art context
İGA ART · Istanbul Airport
Digital production
Poflow Studio
Documentary / installation media
İGA ART project archive
A conveyor becomes a storytelling device.
Familiar airport objects become an invitation to explore imagined lives and move through a transformation.
Motion
The conveyor moves from its familiar loop into a new configuration.
Stories
Four luggage interiors suggest four fictional lives through lightweight illustrations.
Delivery
Optimised luggage assets, animation clips and a reversible browser journey.
Service: Campaign Systems
More work
- From Canvas to Pixels — From Canvas to Pixels for TODEV: children’s drawings interpreted through animated camera encounters, with original artworks and digital contributions credited.
- İGA ART — From Artwork to Interaction — Explore three İGA ART artworks in one interactive exhibition. Touch a copper bell, open a suitcase and move mirrored forms, then enter the full experiences.
- İGA · Terminal Games — İGA Terminal Games: airport-inspired camera play with face-linked characters, a runway challenge and a luggage runner, shown through original recordings.
- Emirates NBD · Quantum Defense — Emirates NBD Quantum Defense: a face-linked exhibition camera game that connects a futuristic robotic character with the project’s banking narrative.
- Turkish Airlines · Social AR — Selected Turkish Airlines social AR work: face-linked games, aviation scenes and captain transformations, documented through original experience recordings.
- Saya’nın Sesi · Camera Encounter — Saya’nın Sesi by Betül Kotil at Istanbul Airport: original installation context and an accompanying camera project, with artist and digital roles credited separately.